Motion Straight Line

8 MCQs3 revision cards9-step worked example
Source: NCERT KinematicsPYQ coverage: NEET 2020, 2021, 2022, 2023, 2024, 2025Official key: NTA-verifiedLast reviewed: May 2026

Lesson

Motion in a straight line — the kinematic equations that define it, and the traps that cost marks on them.

NCERT Class 11 Physics Chapter 2 (page 1) defines the framework: an object moving along a straight line has its position described by a single coordinate. Displacement is the change in that coordinate (a signed quantity), while distance is the total path length (always non-negative). This distinction between vector displacement and scalar distance is the root of half the traps in this topic.

The three kinematic equations (NCERT Chapter 2, pages 4–6) apply strictly when acceleration is constant:

  1. v = v₀ + at
  2. x − x₀ = v₀t + ½at²
  3. v² = v₀² + 2a(x − x₀)

A high-frequency trap: applying these equations when acceleration varies with time or position. If a problem states acceleration changes, you must integrate — the kinematic equations are off-limits.

Galileo's odd-number rule. For an object starting from rest under constant acceleration, distances covered in successive equal time intervals follow the ratio 1 : 3 : 5 : 7 : … A common mistake is writing 1 : 2 : 3 : 4 (linear), which ignores that displacement grows as t².

Non-zero initial velocity. When a problem says an object is "thrown downward" or "projected with speed u," that u must appear in the equation. Writing v² = 2gh instead of v² = u² + 2gh drops the u² term and produces a wrong answer — a distractor that appears regularly in NEET papers.

Implicit-function kinematics. When time is given as a function of position (e.g., t = x² + x), don't try to algebraically invert for x(t). Differentiate directly: v = dx/dt = 1/(dt/dx), then use the chain rule a = v(dv/dx) for acceleration.

The v² insight. Under uniform deceleration, kinetic energy (proportional to v²) drops linearly with distance. Speed itself does not. Treating the speed ratio as the distance ratio is a trap that costs marks in multi-stage deceleration problems.


Practice MCQs

Select an option to see the explanation. Wrong answers show why your choice was tempting — and name the exact trap it exploits.

MCQ 1Direct ApplicationPractice

An object starts from rest and undergoes uniform acceleration. The distances covered in the 1st, 2nd, 3rd, and 4th seconds are in the ratio:

MCQ 2Direct ApplicationPractice

A ball is thrown vertically downward from a tower with an initial speed of 10 m/s. It hits the ground with a speed of 30 m/s. Taking g = 10 m/s², the height of the tower is:

MCQ 3Easy RecallPractice

The kinematic equations v = v₀ + at, s = v₀t + ½at², and v² = v₀² + 2as are valid only when:

MCQ 4CalculationPractice

A bullet travelling at 200 m/s enters a wooden block and its speed reduces to 100 m/s after penetrating 15 cm. The further distance it travels before coming to rest (assuming uniform deceleration) is:

MCQ 5CalculationPractice

The position of a particle is given by x = t³ − 6t² + 9t + 4 (x in metres, t in seconds). The acceleration at t = 2 s is:

MCQ 6Direct ApplicationPractice

A car moving at 20 m/s decelerates uniformly at 4 m/s². The distance travelled in the 3rd second of deceleration is:

MCQ 7CalculationPractice

The time t (in seconds) is related to position x (in metres) of a particle by t = x² + x. The velocity of the particle when x = 1 m is:

MCQ 8Easy RecallPractice

Which of the following statements is correct for an object under uniform acceleration along a straight line?

Quick recall before you leave

Worked Example

Pattern: Multi-stage deceleration (bullet-block type)

  1. 1

    Given

    A bullet enters a wooden plank at u = 3.00 × 10² m/s. After penetrating d₁ = 4.00 × 10⁻² m (4 cm), its speed reduces to 1.00 × 10² m/s. Deceleration is uniform throughout.

  2. 2

    Required

    Find the additional distance d₂ the bullet travels before stopping.

  3. 3

    Concept

    Under constant deceleration, v² decreases linearly with distance. We apply the third kinematic equation twice: once to find the deceleration, once to find the remaining distance.

  4. 4

    Formula

    v² = u² + 2a·s (third kinematic equation, constant acceleration)

  5. 5

    Substitution

    **Stage 1:** (1.00 × 10²)² = (3.00 × 10²)² + 2a(4.00 × 10⁻²) 1.00 × 10⁴ = 9.00 × 10⁴ + 0.0800a −8.00 × 10⁴ = 0.0800a **Stage 2:** 0 = (1.00 × 10²)² + 2a·d₂

  6. 6

    Calculation

    From Stage 1: a = −8.00 × 10⁴ / 0.0800 = −1.00 × 10⁶ m/s² From Stage 2: d₂ = −(1.00 × 10⁴) / (2 × (−1.00 × 10⁶)) = 1.00 × 10⁴ / 2.00 × 10⁶ = 5.00 × 10⁻³ m = 0.500 cm **Note on exact constants:** The factor 2 in the denominator of v² = u² + 2as is a mathematical constant (exact) and does not affect significant-figure counting.

  7. 7

    Final answer

    d₂ = 5.00 × 10⁻³ m (0.500 cm). The bullet travels only 0.5 cm further after losing two-thirds of its speed over 4 cm — because it is v² (not v) that scales linearly with distance.

  8. 8

    Common trap

    The temptation is to reason: "speed went from 300 to 100 over 4 cm (a factor of 3 reduction), so it needs about 4/3 ≈ 1.3 cm more to go from 100 to 0." This linear-speed-distance assumption is wrong. Under uniform deceleration, v² drops linearly with distance: going from 300 to 100 m/s reduces v² by 80,000 (over 4 cm), while going from 100 to 0 reduces v² by only 10,000 — requiring only 1/8 of the first stage's distance.

  9. 9

    Similar NEET-style question

    A car moving at 60 m/s brakes uniformly. After 90 m, its speed is 30 m/s. How much further does it travel before stopping? (Answer: 30 m. Apply v² = u² + 2as to both stages.) ---

Before solving, remember these

Motion is change in position of an object with time. Motion in a straight line (rectilinear / one-dimensional motion) is the simplest case where position can be specified by a single coordinate.

-- NCERT Class 11 Physics, Ch. 2, p. 1

Choose a positive direction along the line of motion. Position, velocity, and acceleration are signed scalars on this axis. Sign carries directional meaning: positive = chosen direction, negative = opposite direction.

-- NCERT Class 11 Physics, Ch. 2, p. 1

Formulas

6 formulas — click to collapse

First kinematic equation (uniform acceleration)

Final velocity equals initial velocity plus acceleration times the time elapsed, for motion under constant acceleration.

SymbolQuantitySI Unit
vFinal velocitym/s
v0Initial velocitym/s
aConstant (uniform) accelerationm/s^2
tElapsed times

Valid when

  • Acceleration a is CONSTANT (uniform) in both magnitude and direction
  • All quantities measured in the same inertial reference frame
  • Motion is along a straight line; signs encode direction along chosen axis

Do NOT use when

  • Acceleration changes in magnitude or direction (use a(t) integration)
  • Motion is uniformly circular at constant speed (a is centripetal, not tangential)

Second kinematic equation (displacement under uniform acceleration)

Displacement equals initial-velocity-times-time plus half of acceleration-times-time-squared. The (1/2) factor is the area of the triangle on the v-t graph.

SymbolQuantitySI Unit
xFinal positionm
x0Initial positionm
v0Initial velocitym/s
aConstant accelerationm/s^2
tTime elapseds

Valid when

  • Acceleration constant (magnitude and direction)
  • Sign convention consistent across x, v, a (one chosen positive direction)

Third kinematic equation (velocity-squared)

Relates final velocity to initial velocity, displacement, and acceleration without using time. Most useful when t is unknown or unwanted.

SymbolQuantitySI Unit
vFinal velocitym/s
v0Initial velocitym/s
aConstant accelerationm/s^2
x - x0Displacementm

Valid when

  • Constant acceleration
  • Use signed values for v, v0, a, and (x - x0) consistently

Do NOT use when

  • Time-dependent acceleration
  • Curvilinear motion where acceleration is not parallel to displacement

Projectile maximum height

Maximum height attained by a projectile launched at speed v0 and angle theta0 above the horizontal, measured above the launch level.

SymbolQuantitySI Unit
HMaximum height (above launch)m
v0Launch speedm/s
theta0Launch anglerad/deg
gGravitational accelerationm/s^2

Valid when

  • Air resistance neglected
  • Constant g over trajectory

Projectile horizontal range

For a projectile launched from and returning to the same horizontal level with initial speed v0 at angle theta0 above the horizontal, the horizontal range R is given by this formula. R is maximised at theta0 = 45 deg.

SymbolQuantitySI Unit
RHorizontal rangem
v0Launch speedm/s
theta0Launch angle above horizontalrad (or deg with sin in deg)
gGravitational accelerationm/s^2

Valid when

  • Launch and landing are at the same vertical height
  • Air resistance neglected
  • g treated as constant over the trajectory

Do NOT use when

  • Launch and landing heights differ (use full kinematics)
  • Significant air drag (e.g. table-tennis ball, badminton shuttle)
  • Variation of g (ballistic trajectories spanning large altitude changes)

Centripetal acceleration in uniform circular motion

An object moving in a circle of radius r at constant speed v has acceleration of magnitude v^2/r (or equivalently omega^2 * r) directed toward the centre. This is centripetal (radially inward), not tangential.

SymbolQuantitySI Unit
a_cCentripetal accelerationm/s^2
vTangential speedm/s
rRadius of circlem
omegaAngular speedrad/s

Valid when

  • Speed v is constant (uniform circular motion)
  • r and the centre are well-defined (instantaneous radius of curvature for general curved motion)

Do NOT use when

  • Non-uniform circular motion (then there is also a tangential acceleration component)

Exam Traps & Common Mistakes

These are the exact patterns that cause wrong answers in NEET. Each trap includes when it triggers and how to avoid it.

14 items — click to collapse

Category: Similar Terms

Student answers 1:2:3:4 for distances in successive 1-second intervals (linear) instead of 1:3:5:7 (Galileo's odd numbers).

When it triggers

Question asks about ratios of distances traversed in successive 1-s intervals during free fall from rest.

How to avoid

Distance grows quadratically (y = ½ g t²); successive interval distances are y_n - y_{n-1} = ½ g (t_n² - t_{n-1}²) = ½ g (2n-1) seconds. The factor (2n-1) gives 1, 3, 5, 7, ...

Category: Graph Interpretation

Student uses sin or cos of the angle the line makes with the time axis, instead of tan, to extract velocity.

When it triggers

Question gives an angle the x-t line makes with the t-axis (often 30°, 45°, 60°) and asks for velocity or its ratio.

How to avoid

Velocity = dx/dt = slope of x-t line = tan(angle), where the angle is measured from the time axis. Always tan, not sin or cos.

Category: Overthinking

Student attempts to invert t(x) algebraically before differentiating, getting tangled in messy algebra; misses chain rule.

When it triggers

Question gives t as function of x (instead of x as function of t), e.g. t = x² + x.

How to avoid

Differentiate the given relation directly: dt/dx = (function of x). Then v = dx/dt = 1/(dt/dx). For acceleration use chain rule: a = dv/dt = (dv/dx)(dx/dt) = v dv/dx.

Category: Sign Convention

Student treats a 'thrown vertically downward' problem as if the object were dropped (u = 0). The result is wrong by an additive u² term in v² = u² + 2gh. When the question explicitly states a launch speed, that speed is non-zero and CANNOT be ignored.

When it triggers

Question phrases: 'thrown vertically downward', 'projected with initial velocity', 'launched with speed u'. If u is given numerically, it MUST appear in the equation.

How to avoid

Always parse the launch verbal cue and write down u with its sign before reaching for v² = 2gh. Use the full v² = u² + 2gh (or u² - 2gh for upward motion).

Category: Similar Terms

Student plugs into v₀² sin(2θ)/g (range) when asked for maximum height, or vice versa. The two share v₀ and θ but have different sin-vs-sin² and 2g-vs-g terms.

When it triggers

Question mentions launch speed and angle and asks for max height (H) or range (R). Distractors include the wrong formula's answer.

How to avoid

Memorise BOTH formulas explicitly: H = v₀² sin² θ / (2g) (note sin²); R = v₀² sin(2θ) / g (note sin of doubled angle). Check by setting θ = 45°: max range, half max height.

Category: Sign Convention

Student plugs angle θ into v cos θ when the question states 'angle with the vertical' (which makes the horizontal component v sin θ).

When it triggers

Question phrases like 'thrown at angle θ with the vertical direction' or 'with horizontal'.

How to avoid

Always identify reference axis explicitly. From horizontal: vx = v cos θ, vy = v sin θ. From vertical: vx = v sin θ, vy = v cos θ. The two are complementary (θ_h + θ_v = 90°).

Category: Sign Convention

Student fails to distinguish between same-direction and opposite-direction relative velocities, treating both as magnitudes.

When it triggers

Question describes two objects moving on the same line; observer somewhere between or alongside.

How to avoid

Relative velocity is a VECTOR. Same direction: v_rel = v_a - v_b (smaller magnitude). Opposite direction: v_rel = v_a + v_b (larger magnitude). Use sign convention consistently along chosen axis.

Category: Overthinking

Student assumes proportionality of speed to remaining distance under uniform deceleration. In fact, KE drops linearly with distance (v² is the linear quantity, not v): v² = u² - 2as. Speed-vs-distance is a sqrt-curve, not a line.

When it triggers

Question describes a body decelerating through stages with given speed at one stage; asks for distance to stop or speed at another stage.

How to avoid

Always work with v², not v, when uniform deceleration is in play. The work-energy theorem gives the same answer faster: ½ m v² = work done against constant force over distance.

Category: Overthinking

Student uses the radius R as the projectile launch height or fails to compute the UCM speed from period.

When it triggers

Question describes a particle in UCM with given (R, T) then says 'now launched vertically up with same speed; find max height'.

How to avoid

Step 1: speed v = 2πR/T (from UCM). Step 2: max projectile height H = v²/(2g) = (2πR/T)² / (2g). Don't shortcut by setting H = R.

Category: Similar Terms

Student claims velocity is constant in uniform circular motion (it's not — direction changes).

When it triggers

Question asks 'in uniform circular motion at constant speed, which is also constant?'

How to avoid

In UCM: SPEED constant; KE constant. VELOCITY (vector) NOT constant. ACCELERATION (centripetal, magnitude v²/r) constant in MAGNITUDE but NOT in direction.

Root cause: formula misuse

Correction

The three kinematic equations require CONSTANT acceleration. For variable acceleration, use a = dv/dt and integrate, or use v dv = a dx for position-dependent acceleration. Verify constant-a before applying these formulas.

Wrong option pattern

Distractor uses constant-acceleration kinematic equations on a problem where the question explicitly says acceleration changes with time or position.

Root cause: concept gap

Correction

Standard range R = v0^2 sin(2*theta)/g and H = v0^2 sin^2(theta)/(2g) assume (i) launch and landing at the same height, (ii) negligible air drag, and (iii) constant g. For asymmetric trajectories, use the full kinematic decomposition along x and y.

Wrong option pattern

Distractor applies R = v0^2 sin(2*theta)/g to a projectile launched from a cliff.

Past Year Questions

10 questions from NEET 2020, 2021, 2022, 2023, 2024, 2025. Answers verified against NTA official keys. — click to collapse
NEET 2025

Two cities X and Y are connected by a regular bus service with a bus leaving in either direction every T min. A girl is driving scooty with a speed of 60 km/h in the direction X to Y notices that a bus goes past her every 30 minutes in the direction of her motion, and every 10 minutes in the opposite direction. Choose the correct option for the period T of the bus service and the speed (assumed constant) of the buses.

115 min, 120 km/h
29 min, 40 km/h
325 min, 100 km/h
410 min, 90 km/h
NTA Answer: Option 1(final)
NEET 2021

A particle moving in a circle of radius R with a uniform speed takes a time T to complete one revolution. If this particle were projected with the 'θ' same speed at an angle to the horizontal, the maximum height attained by it equals 4R. The θ, angle of projection, is then given by : 1 2gT 2 2 θ=sin−1 

1π2  R  1  2  2 gT θ=cos−1
2  π2 R 1 π2  2 R θ=cos−1 
32 gT  1 π2  2 R θ=sin−1 
42 gT 
NTA Answer: Option 1(final)

How NEET usually asks this

10 recurring patterns from past papers — click to collapse

A projectile (typically a bullet) penetrates a uniform medium with constant decelerating force; given initial speed and speed after a known distance, find the total stopping distance. Apply v² = u² + 2as to each segment, noting that 'a' is the same throughout. Common shape: bullet hits block at u, slows to u/k after distance d₁; how much further to stop?

Multi StepMedium

Common distractors

treats speed ratio as distance ratio

Linear thinking: 'speed went from u to u/3, so distance traversed should be 3× the original'

Object given a non-zero downward initial velocity from elevation; asked for the height fallen, time of impact, or final speed. Apply v² = u² + 2gh (or analogous) with proper signs. Common shape: a ball thrown vertically downward from a tower with initial speed u, hitting the ground at speed v; find the tower height. Distractors test (i) sign-of-u confusion, (ii) using v² = 2gh forgetting u², (iii) wrong g unit.

Multi StepEasy

Common distractors

drops initial velocity term

Student conflates 'thrown' with 'dropped' and uses v² = 2gh

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