In an elastic collision, both linear momentum AND kinetic energy are conserved. In an inelastic collision, momentum is conserved but kinetic energy is NOT (some K converts to internal energy / heat / deformation). In a perfectly inelastic collision the bodies stick together after collision.
-- NCERT Class 11 Physics, Ch. 5, p. 14Inelastic Collision 2d
Lesson
The trap: You read "inelastic collision" and reach for the perfectly-inelastic 1D formula v = (m₁u₁ + m₂u₂)/(m₁ + m₂). That formula assumes a head-on, stick-together, one-dimensional collision. In two dimensions, the collision can be oblique — the combined mass moves at an angle — and you need momentum conservation along two independent axes, not one.
What the NCERT says: NCERT Class 11 Physics Chapter 5 (page 14) states that in any collision, momentum is conserved as a vector quantity. For an inelastic collision where bodies stick together, kinetic energy is not conserved — part converts to heat or deformation. This law holds component-wise: the x-component and y-component of total momentum are separately conserved.
Extending to 2D: When body 1 (mass m₁, velocity u₁ at angle α to the x-axis) collides with body 2 (mass m₂, velocity u₂ at angle β), and they stick together to move with common velocity v at angle θ:
- x-component: m₁u₁ cos α + m₂u₂ cos β = (m₁ + m₂)v cos θ
- y-component: m₁u₁ sin α + m₂u₂ sin β = (m₁ + m₂)v sin θ
Solve these two equations simultaneously for v and θ. The KE loss is then ΔK = K_initial − ½(m₁ + m₂)v².
The common confusion (from the NEET trap database): Students default to the elastic collision formulas — the (m₁ − m₂)/(m₁ + m₂) form — even when the problem explicitly says "completely inelastic" or "stick together." In elastic collisions, both momentum and KE are conserved; in inelastic collisions, only momentum is conserved. Using elastic formulas here gives a wrong final speed and misses the KE loss entirely.
Watch-out for NEET: When a 2D inelastic collision problem gives one body at rest, simplify: set u₂ = 0. The combined mass direction θ = arctan(u₁ sin α / u₁ cos α) = α in that special case, but the speed drops to m₁u₁/(m₁ + m₂). Always verify which collision type the problem states before choosing your equations.
Practice MCQs
Select an option to see the explanation. Wrong answers show why your choice was tempting — and name the exact trap it exploits.
In a perfectly inelastic collision, which of the following is conserved?
A body of mass 2 kg moving at 4 m/s along the x-axis collides with a stationary body of mass 3 kg. They stick together. What is the speed of the combined mass after the collision?
A 1 kg ball moving at 6 m/s along the positive x-axis strikes a stationary 2 kg ball. They stick together. What fraction of the initial kinetic energy is lost?
Two bodies of equal mass m move at the same speed v — one along the x-axis and one along the y-axis. They collide and stick together. The direction of the combined mass's velocity makes an angle with the x-axis of:
A 2 kg ball moving at 3 m/s at 30° above the x-axis collides with and sticks to a 1 kg ball at rest. What is the x-component of velocity of the combined mass?
Which quantity is NOT conserved in a perfectly inelastic collision where no external forces act?
A ball of mass m moving at velocity v along the x-axis strikes a stationary ball of mass 2m. They stick together. The kinetic energy lost in this collision is:
Two identical balls, each of mass m, approach each other — one moving at 5 m/s along the positive x-axis and the other at 3 m/s along the negative x-axis. They collide and stick together. The speed of the combined mass is:
Quick recall before you leave
Worked Example
- 1
Given
- m₁ = 2.0 kg, u₁ = 5.0 m/s at α = 60° above x-axis - m₂ = 2.0 kg, u₂ = 0 (at rest) - Perfectly inelastic collision (stick together)
- 2
Required
(a) Speed v of combined mass (b) Kinetic energy lost ΔK
- 3
Concept
In a perfectly inelastic collision, momentum is conserved as a vector. Kinetic energy is not conserved. Apply momentum conservation along x and y independently, then combine components to find the resultant speed.
- 4
Formula
- x: m₁u₁ cos α = (m₁ + m₂)vₓ - y: m₁u₁ sin α = (m₁ + m₂)vᵧ - Speed: v = √(vₓ² + vᵧ²) - KE loss: ΔK = ½m₁u₁² − ½(m₁ + m₂)v²
- 5
Substitution
- vₓ = (2.0 × 5.0 × cos 60°) / (2.0 + 2.0) = (2.0 × 5.0 × 0.500) / 4.0 - vᵧ = (2.0 × 5.0 × sin 60°) / (2.0 + 2.0) = (2.0 × 5.0 × 0.8660) / 4.0
- 6
Calculation
- vₓ = 5.00 / 4.0 = 1.25 m/s - vᵧ = 8.660 / 4.0 = 2.165 m/s - v = √(1.25² + 2.165²) = √(1.5625 + 4.6872) = √6.2497 = 2.50 m/s Note: cos 60° = 0.500 and sin 60° = √3/2 ≈ 0.8660 are exact trigonometric values and do not limit significant figures. The factor 2 in masses and the factor 4.0 in the denominator are exact counting/arithmetic quantities. - Initial KE = ½(2.0)(5.0²) = 25.0 J - Final KE = ½(4.0)(2.50²) = ½(4.0)(6.25) = 12.5 J - ΔK = 25.0 − 12.5 = 12.5 J lost
- 7
Final answer
(a) v = 2.5 m/s (at angle θ = arctan(2.165/1.25) = arctan(1.732) = 60° above x-axis) (b) ΔK = 12.5 J (50% of initial KE lost) Note: the direction θ = 60° matches the incident angle because m₂ was at rest — the combined mass moves along the original momentum direction. The exact values 60°, cos 60°, sin 60° are mathematical constants that do not affect significant-figure count.
- 8
Common trap
The high-frequency trap here is using elastic-collision formulas (the (m₁ − m₂)/(m₁ + m₂) form) instead of the momentum-only inelastic formula. For equal masses in an elastic collision, the balls would exchange velocities (the first stops, the second moves at 5.0 m/s) — a completely different result. Always check whether the problem says "stick together" or "elastic" before choosing your equations.
- 9
Similar NEET-style question
A 3.0 kg block sliding at 4.0 m/s along the x-axis embeds into a 1.0 kg block at rest. Find the speed of the combined mass and the fraction of KE lost. (Answer: v = 3.0 m/s; KE lost = 6.0 J out of 24.0 J initial = 1/4.) ---
Before solving, remember these
Formulas
10 formulas — click to collapse
Elastic collision — 1D final velocities
Final velocities of two bodies after an elastic head-on (1D) collision — momentum AND kinetic energy are both conserved. Special cases: equal masses exchange velocities; very heavy m2 at rest reflects m1 with reversed velocity.
| Symbol | Quantity | SI Unit |
|---|---|---|
| m1, m2 | Masses of the two bodies | kg |
| u1, u2 | Initial velocities (signed, before collision) | m/s |
| v1, v2 | Final velocities (signed, after collision) | m/s |
Valid when
- Collision is ELASTIC (kinetic energy conserved)
- Head-on (1D) — for 2D collisions decompose along/perpendicular to line of impact
Do NOT use when
- Inelastic collision (KE not conserved; use momentum-only + restitution)
- Bodies stick together (perfectly inelastic case has its own formula)
Gravitational potential energy (near Earth)
Potential energy of a body of mass m at height h above the chosen reference level, in a region where g is approximately constant.
| Symbol | Quantity | SI Unit |
|---|---|---|
| U | Gravitational PE | J |
| m | Mass | kg |
| g | Gravitational acceleration | m/s^2 |
| h | Height above reference level | m |
Valid when
- Region small enough that g is uniform (typically near Earth's surface)
- Reference level is freely chosen — only DIFFERENCES in U have physical meaning
Do NOT use when
- Large altitude changes (use U = -GMm/r general form)
- Below the reference level — h is signed
Kinetic energy
Energy a body possesses by virtue of its motion. Always non-negative. Frame-dependent through v.
| Symbol | Quantity | SI Unit |
|---|---|---|
| K | Kinetic energy | J |
| m | Mass | kg |
| v | Speed | m/s |
Valid when
- Non-relativistic speeds (v << c)
- Translational motion only (rotational KE = (1/2) I omega^2 separately)
Conservation of mechanical energy
If only conservative forces do work on a system, the total mechanical energy E = K + U is constant in time.
| Symbol | Quantity | SI Unit |
|---|---|---|
| K_i, K_f | Initial, final kinetic energy | J |
| U_i, U_f | Initial, final potential energy | J |
Valid when
- Only CONSERVATIVE forces do work (gravity, spring, electrostatic — not friction or drag)
- Closed system; no energy exchange with surroundings
Do NOT use when
- Friction, drag, or other non-conservative forces do work
- External forces add energy to the system
Perfectly inelastic 1D collision — common final velocity and KE loss
When two bodies stick together after a 1D collision, the common velocity is given by momentum conservation. The KE lost is converted to internal energy (heat, deformation).
| Symbol | Quantity | SI Unit |
|---|---|---|
| v | Common final velocity | m/s |
| m1, m2 | Masses | kg |
| u1, u2 | Initial velocities | m/s |
| Delta_K | Change in kinetic energy | J |
Valid when
- Bodies stick together immediately after collision (perfectly inelastic)
- Net external force = 0 during the brief collision (momentum conservation)
Instantaneous power
Instantaneous power is the time rate of doing work; equivalently, the dot product of the force and velocity. Average power over an interval is W/t.
| Symbol | Quantity | SI Unit |
|---|---|---|
| P | Power (instantaneous) | W |
| F | Force | N |
| v | Velocity | m/s |
Valid when
- F.v form when force and velocity are both known at the instant
Spring potential energy (Hooke's law regime)
Elastic potential energy stored in an ideal spring of force constant k that has been displaced by x from its natural length. Independent of the sign of x (compression or extension).
| Symbol | Quantity | SI Unit |
|---|---|---|
| U | Elastic PE | J |
| k | Spring constant (force per unit displacement) | N/m |
| x | Displacement from natural length | m |
Valid when
- Spring obeys Hooke's law (F = -k*x) over the displacement range
- No internal damping / hysteresis assumed
Do NOT use when
- Beyond elastic limit (Hooke's law fails)
- Real springs with finite damping (some elastic PE goes to internal energy)
Work done by a constant force
The work done by a constant force F on an object that undergoes a displacement s is the dot product F.s. Equivalently, W = (magnitude of F) * (magnitude of s) * cos(angle between them). Work is a scalar but has a sign.
| Symbol | Quantity | SI Unit |
|---|---|---|
| W | Work (scalar, signed) | J |
| F | Constant force (vector) | N |
| s | Displacement (vector) | m |
| theta | Angle between F and s | rad/deg |
Valid when
- Force is CONSTANT in magnitude and direction over the displacement
- Use the COMPONENT of force along the displacement, not magnitude alone
Do NOT use when
- Force varies with position (use the variable-force integral)
- Multiple forces act — apply this to each one separately or use net force
Work-energy theorem
The net work done by all forces on a particle equals the change in its kinetic energy. Holds for both constant and variable forces, in 1D and higher dimensions.
| Symbol | Quantity | SI Unit |
|---|---|---|
| W_net | Net work done by all forces | J |
| Delta_K | Change in kinetic energy | J |
| m | Mass of particle | kg |
| v, v0 | Final, initial speed | m/s |
Valid when
- W_net is the NET (vector-sum) work, not work of any one force
- Particle (point-mass) idealisation; for extended bodies handle internal energy separately
Work done by a variable force
When a force varies along the path, the work done is the line integral of force over displacement. In one dimension this is the area under the F-vs-x curve between the start and end positions.
| Symbol | Quantity | SI Unit |
|---|---|---|
| W | Work done | J |
| F(x) | Force as a function of position | N |
| dx | Infinitesimal displacement | m |
| x_i, x_f | Initial and final positions | m |
Valid when
- Force may depend on position (e.g. spring force F = -k*x)
- Generalises to W = integral F.dr in higher dimensions
Exam Traps & Common Mistakes
These are the exact patterns that cause wrong answers in NEET. Each trap includes when it triggers and how to avoid it.
12 items — click to collapse
Category: Overthinking
Student assumes proportionality of speed to remaining distance under uniform deceleration. In fact, KE drops linearly with distance (v² is the linear quantity, not v): v² = u² - 2as. Speed-vs-distance is a sqrt-curve, not a line.
When it triggers
Question describes a body decelerating through stages with given speed at one stage; asks for distance to stop or speed at another stage.
How to avoid
Always work with v², not v, when uniform deceleration is in play. The work-energy theorem gives the same answer faster: ½ m v² = work done against constant force over distance.
Category: Sign Convention
Student writes a = g sin θ for a rough incline (which is the smooth-incline answer); forgets to subtract μ g cos θ.
When it triggers
Question contrasts rough vs smooth inclines, or asks for acceleration on a rough incline.
How to avoid
On a rough incline (block sliding down): a = g(sin θ - μ_k cos θ). On a rough incline (block sliding up): a = -g(sin θ + μ_k cos θ). Smooth case (μ = 0): just g sin θ.
Category: Similar Terms
Student uses the elastic-collision velocity formulas (m1-m2)/(m1+m2) when the question explicitly says 'completely inelastic' (bodies stick).
When it triggers
Question says 'inelastic', 'stick together', 'after collision moves with common velocity'.
How to avoid
Perfectly inelastic 1D: v_common = (m₁ u₁ + m₂ u₂)/(m₁ + m₂). KE is NOT conserved; loss = ½ (m₁ m₂)/(m₁+m₂) × (u₁ - u₂)². Don't use elastic formulas.
Category: Overthinking
Student computes P = Mgv (just lifting against gravity) and ignores the friction-opposing-motion term.
When it triggers
Question describes a lift moving at constant speed with explicit friction force on cable or guides.
How to avoid
At constant speed, net force = 0, so cable tension T = Mg + f_friction. Power = T × v = (Mg + f) × v. Always add friction when stated.
Category: Overthinking
Student computes ideal power and forgets the (1 - loss_fraction) or efficiency multiplier.
When it triggers
Question gives turbine, motor, or transformer with stated efficiency or loss percentage.
How to avoid
Always read the question for efficiency η or loss%. Useful power P_useful = η × P_input or P_input × (1 - loss). Don't drop the factor even if the rest of the calc is in the unrelated parts of the problem.
Category: Similar Terms
Student plugs displacement x into P = F·v formula instead of velocity v.
When it triggers
Question gives displacement x(t) explicitly and a constant force; asks for instantaneous power.
How to avoid
P = F · v where v = dx/dt. Compute v first (differentiate x(t) once), THEN plug into F·v. P is NOT F·x.
Category: Overthinking
Student treats spring PE as proportional to displacement (linear) instead of displacement-squared (quadratic). Common error: 'doubling the stretch doubles the PE'. Actual: doubling the stretch gives 4× the PE.
When it triggers
Question gives U at one stretch and asks for U at another. Distractors include linear-scaling answer (×2 instead of ×4 for double stretch).
How to avoid
U = ½ k x² is QUADRATIC. The PE-to-stretch ratio is the SQUARE of the stretch ratio: if stretch goes from x₁ to x₂, U_new / U_old = (x₂/x₁)².
Category: Overthinking
Student uses ½ m v₀² = m g (2L) (energy to reach top) and forgets the additional v_top² ≥ gL constraint for tension.
When it triggers
Question asks for minimum v₀ at lowest point so the bob can complete a full vertical circle.
How to avoid
TWO constraints: (1) energy: v_top² = v₀² - 4gL; (2) tension at top ≥ 0: v_top² ≥ gL. Combined: v₀² ≥ 5gL. Energy alone gives only v₀² ≥ 4gL which is insufficient.
Student applies elastic-collision velocity formulas to an inelastic collision (or vice versa).
Root cause: concept gap
Correction
Elastic: BOTH momentum and kinetic energy conserved -> use the (m1-m2)/(m1+m2) form. Inelastic: ONLY momentum conserved; KE generally lost to heat. Perfectly inelastic: bodies stick together -> common velocity = (m1*u1 + m2*u2)/(m1+m2). Identify which type from the problem before choosing a formula.
Wrong option pattern
Distractor uses elastic-collision formulas for two bodies that the problem says stick together after impact.
Root cause: formula misuse
Correction
Mechanical-energy conservation requires that ONLY conservative forces do work. When friction or drag is present, use the work-energy theorem directly: K_f - K_i = W_conservative + W_non-conservative, where W_non-conservative is typically negative (energy goes to heat).
Wrong option pattern
Distractor sets m*g*h = (1/2)*m*v^2 for a block sliding down a rough incline.
Root cause: concept gap
Correction
PE is defined up to an additive constant. Only DIFFERENCES in PE have physical meaning (they equal the negative work done by the conservative force between two points). Choosing the ground as zero is a convention, not a derivation.
Wrong option pattern
Distractor offers a numerical PE value where two different reference levels would give different correct numbers.
Root cause: direction ignored
Correction
Work = F . s = F * s * cos(theta). For a block sliding horizontally, the normal force is perpendicular to displacement (theta = 90 deg, cos = 0), so the work done by N is ZERO. Always check the angle between force and displacement before computing work.
Wrong option pattern
Distractor reports W = N * s for a block sliding on a level surface.
Past Year Questions
6 questions from NEET 2021, 2022, 2023, 2024, 2025. Answers verified against NTA official keys. — click to collapse
How NEET usually asks this
7 recurring patterns from past papers — click to collapse
Two inclines of equal length L and same angle θ (e.g. 45°); one rough (with μ), one smooth. Compare time-of-descent or final velocity at bottom. Smooth: a = g sin θ. Rough: a = g(sin θ - μ cos θ). Use L = ½ a t² or v² = 2aL.
Common distractors
ignores mu cos theta term
Forgetting the friction-along-incline component
Water falls from height h at flow rate dm/dt (kg/s); turbine efficiency or loss factor given; find usable power. Power = dm/dt × g × h × (1 - loss_fraction). Common shape: 60 m, 15 kg/s, 10% loss → P = 15 × 10 × 60 × 0.9 = 8.1 kW.
Common distractors
forgets loss factor
Default to ideal-case formula
Given displacement x(t) and net force F (constant); find instantaneous power P = F · v(t) where v(t) = dx/dt. Common shape: x = 2t-1, F = 5 N → v = 2 m/s, P = 10 W.
Common distractors
uses x instead of v
Default plugging x into the wrong formula
Lift moving up at constant speed v with total mass M; friction force f opposes motion. Power required from cable = (Mg + f) × v. Common shape: M = 2000 kg, v = 1.5 m/s, f given; find motor power.
Common distractors
forgets friction term
Ignoring opposing force
Two bodies of equal mass m, one moving at v₁ and one at rest, undergo completely inelastic 1D collision. Common velocity = v₁/2 (momentum conservation). KE loss = ½ m v₁² × ½ = ¼ m v₁².
Common distractors
no KE loss stated
Treats collision as elastic by default
Spring PE = 1/2 k x^2; given U at one displacement, find U at another. Quadratic scaling: U(x2)/U(x1) = (x2/x1)^2. Common shape: U at 2 cm = U; find U at 8 cm -> 16 U. Distractors test linear (4U) and inverse (U/16) scaling errors.
Common distractors
linear scaling
Thinking PE scales as x not x^2
Bob of mass m on string of length l given horizontal velocity v₀ at lowest point; find condition for string to remain taut throughout the vertical circle. Minimum: v₀² ≥ 5gl. At top: v_top² = v₀² - 4gl ≥ gl. Energy conservation + tension at any angle.
Common distractors
uses only energy not tension
Energy gives speed but tension constraint sets the floor
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